Between texture and algorithm.
- Sadrick Georg

- 7. Okt.
- 1 Min. Lesezeit

The way I think has always been shaped by material. The surface of things — their texture, density and rhythm — has its own language, which design often tries to translate. In the physical world, structure is tangible; in the digital world, it becomes a simulation, a pattern of light and logic. Yet both worlds share the same desire: to make form perceptible and turn abstraction into experience.
When I move between digital and physical materials, I’m reminded that tactility is not only about touch, but perception too. An algorithm can feel rough, smooth or fluid — not through skin, but through thought. I am interested in how design negotiates between these realms, how pixels mimic matter and how matter begins to behave like data.
Perhaps structure itself is a bridge, connecting what we can hold with what we can imagine.



